Hunting In Skyrim Mod

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Hunting In Skyrim Mod 7,6/10 861 votes

At it's base level, this mod is working to make living and earning off of the land more exciting, challenging, and much more rewarding. However these new features and gameplay mechanics are fused together by the core idea of the mod; bringing a new Hunting Guild into Skyrim.

13th August 2012 - Updated mod to 1.2.1
Current Mod Version - 1.2.1
See below changelog for changes and planned updates.
- Download Links -
Skyrim Nexus - http://skyrim.nexusmods.com/mods/18866/
Steam Workshop - http://steamcommunity.com/sharedfiles/filedetails/?id=77106202
TES Alliance - http://tesalliance.org/forums/index.php?/files/file/1267-hunting-in-skyrim/
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Skyrim Mod Deutsch


Hunting in Skyrim is a roleplaying mod that introduces a hunting class system to the game. Adds better hunting prices, new perks, a Guild, quests, and more!
Visit The Drunken Huntsman in Whiterun, or talk to the Hunters wandering the wilds of Skyrim to learn more.
Inside the Drunken Huntsman Basemant you'll find a journal on a table. Read it, take it, and you'll begin your journey to become the greatest hunter Tamriel has ever known.

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This mod was inspired by the hunting gameplay, missions, and challenges in Red Dead Redemption.


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This mod is still a work in progress. The temporary Guild Hall is added, as well as the first NPC and initial quests. This mod is ongoing, and will have more content added over time. Also over time, the Guild becomes more complete in-game! A feature I'm also working on is enabling the player to erect trophies for hunting kills. Like the legendary beasts, or a simple Elk trophy. See my Guild WIP video for an idea as to how it may look.
Another feature I'll create is for the player to have small Guild outposts constructed. Each with its own quest line. This will be available to the player at a certain point in the main Guild quest line.
The main goal of this mod is to have a Hunting Guild the player can eventually run.
More info on that to follow.
What this mod does.
This mod adds a Hunting Guild to Skyrim. The player can complete quests and challenges, rising through the ranks and gaining renown for completing tasks. The initial Guild hub is based in the basemant of the Drunken Huntsman in Whiterun. Once the main Guild Hall is complete outside, the initial hub will become a Guild outpost.
I have also introduced new perks to the game, centered around hunting. They give bonuses to both damage and protection against animals, and at later levels, all creatures including Dragons.
The first Legendary Animal is added to the game, as part of a Guild Quest.
I have also adjusted the base value of hunting 'loot' so that it's a much more viable source of income. I have tried to keep it balanced and the values not too high.
The new perks are as follows:
- Archery skill tree -

Required Rank - Perk - Effect
30 - Animal Damage 1 - Bows do 20% more damage to animals
40 - Animal Damage 2 - Bows do 30% more damage to animals and creatures
60 - Animal Damage 3 - Bows do 50% more damage to animals and creatures
70 - Animal Damage 4 - Bows do 50% more damage to the undead
Skyrim90 - Animal Damage 5 - Bows do twice as much damage to Dragons
80 - Vampire Hunter - Bows do 80% more damage to Vampires
- Light Armour skill tree -
Required Rank - Perk - Effect
40 - Hunter's Agility 1 - Damage taken from animals reduced by 20%
50 - Hunter's Agility 2 - Damage taken from animals reduced by 30%
60 - Hunter's Agility 3 - Damage taken from animals and creatures reduced by 40%
The new prices are as follows:
- Pelts -
Item - Old Value - New Value
Werewolf Pelt - 20 - 200
Snow Bear Pelt - 75 - 150
Cave Bear Pelt - 60 - 120
Bear Pelt - 50 - 100
Snow Sabre Cat Pelt - 40 - 80
Sabre Cat Pelt - 25 - 50
Ice Wolf Pelt - 15 - 30
Wolf Pelt - 10 - 20
Deer Pelt - 10 - 20
Snow Fox Pelt - 7 - 14
Fox Pelt - 5 - 10
- Hides -
Item - Old Value - New Value
Horse Hide - 15 - 30
Cow Hide - 10 - 20
Deer Hide - 10 - 20
Goat Hide - 5 - 10
Version 1.0 - Initial Release.
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Version 1.1 (Balancing update) 17/6/12
- Fixed minor spelling mistakes
- Lowered Vampire damage to 40% from perk
- Lowered value each animal damage perk by 10% for balancing
- Lowered value Dragon damage % to 50
- Increased level requirement for Hunter's Agility 3 to 70
- Increased Leather value to 25, Leather Strips to 6
- Lowered weight of Leather to 1
- Added second rank to Hunters Discipline, recover all arrows at level 70
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Version 1.12 (Preparation Update) 24/6/12
- Added door in The Drunken Huntsman in Whiterun (none working for now, for the 'Guild'). Note pinned to the door explaining future plan for The Drunken Huntsman. Now removed.
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Version 1.2 (Guild and Quests) 12/8/12
- Added the start of the Guild, in the basemant of the Drunken Huntsman. Navmeshed, so follower friendly.
- Added Elberond, the Guild Porter, for dialogue and quests
- Added quests, 5 in total to get the mod started
- Added some dynamic dialogue to the Hunters already in the game
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Version 1.2.1 (Guild and Quests - Fixed land) 13/8/12
- Fixed skewed land near Whiterun
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- Ongoing and near-future plans -
- Complete Guild Hall itself (progress screenshots will be uploaded). Main Guild will be located somewhere in the wilds. I'll post comments as I make progress.
- Add spoken dialogue to NPCs
- Add higher level quests for the Guild - (PRIMARY - 4/8 QUESTS COMPLETE)
- Add Trophies for main guild quest creature kills - (PRIMARY - 6 COMPLETE - ONGOING)
- Add Hunters to be members of the Guild. All named with dialogue.
- More plans and ideas to follow.
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Hunting in Skyrim will bring class based hunting to Skyrim, as I think it ought to have been in the first place, as well as a fully fledged hunting guild, and the chance to become a Legendary Hunter.
Screenshots of the external Hunting Guild I'm working on
http://static.skyrim.nexusmods.com/mods/images/18866-2-1345298260.jpg
http://static.skyrim.nexusmods.com/mods/images/18866-1-1345298259.jpg
http://static.skyrim.nexusmods.com/mods/images/18866-1-1345310045.jpg
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